Subject: Re: AMOS for PC
From: Ryan Scott <[email-masked]>
To: "j.valks" <[email-masked]>
Cc: [email-masked]
Date: Sun, 17 Jul 1994 12:20:16 -0400 (EDT)

On Sun, 17 Jul 1994, j.valks wrote:

> > >If they have no plan (the company) for porting AMOS to PC, would there be 
> > >any laws concerning a group of people getting together and porting it? If 
> > >there are laws commercially, how about releasing it as public domain?
> 
> > They are not porting AMOS but Francois is making a product called Klik N Play.
> > All object oriented and mouse driven fro MS Windows.
> 
> Yep, but why don't you use Visual Basic for PC, it's like Amos, but 
> much better. Offcourse you can't write action games in it, because
> it's running under windows like Klik 'N Play...
> 

Yes, but from what Francois tells me - Klik n play can do 100 256 colour 
bobs on screen moving in full frame rate.  Big ones.  Sounds fantastic 
and a bit unbelievable, but never know....

Visual Basic sucks, sorry to say - I mean it has some hidden power in 
there, but its dog slow, graphics wise at least.

ryan

> 
> 
> Greetings from:
> jurgen
> Working on: Amiga: Hero 2094 (HERO conversion from the CBM64)

cool!